Designing for Perception
To build a novel virtual reality interface, we should find concepts that appear directly in user’s eye, skipping the cognitive recollections and address the user’s perception and user’s senses.
I advise companies and startups on digital ecosystems, help them build product solutions that power ecosystem growth and generate fair value.
To build a novel virtual reality interface, we should find concepts that appear directly in user’s eye, skipping the cognitive recollections and address the user’s perception and user’s senses.
For a long while, I did not write things that are supported by facts. I won’t do it this time either. The burden of proof remains on the conscience of the author, and I have enough space there.